package survivalstagegenerator.Opponents;

import survivalstagegenerator.Opponent;

public class Sorcerer extends Opponent {
	public static final int[] HP_NUMBERS = new int[] { 150, 225, 300, 375, 450 };
	public static final int[] STRENGTH_NUMBERS = new int[] { 125, 125, 125, 125, 125 };
	public static final int CHAR_ID = 34;
	public static final int NOT_ADDED = 0;
    public static final int NOT_ADDED_PROB = 0;
	public static final int NO_HP_INCREASE = 0;
	public static final int NO_TIMES_ADDED_PROB = 0;
	public static final int BOSS_PHASE_NOT_ADDED = 0;
	public static final int BOSS_PHASE_NO_HP_INC = 0;
    
    public Sorcerer() {
        super(Sorcerer.HP_NUMBERS, Sorcerer.STRENGTH_NUMBERS, 34, Sorcerer.NOT_ADDED_PROB, 0, 0, 0, 0);
    }
}